package game.buffovi;

import game.Character;

public class HealBuff extends Buff
{

	int health;
	
	public HealBuff(int duration,int heal,game.Character caster) 
	{
		super(duration,caster);
		health = heal;
		
	}

	protected void DoBuff(Character target) 
	{
		target.setHealth(target.getHealth()+health);
		System.out.println("Teh nice buff heals " + health + " health");
	}

}
